![]() One of Shih's biggest influences came from Antichamber, inspired by the game's outside-the-box puzzles he used this to further develop the forced perspective problem-solving for Superliminal. RELATED: 13 Forgotten Puzzle Games You Need To Play The Story Of SuperliminalĪs odd as it sounds, the groundwork for Superliminal began when Pillow Castle Games lead Albert Shih was a student at Carnegie Mellon University while working on an assignment revolving around unusual first-person usage of moving cubes. The case for Superliminal 2 is therefore not only an easy one to make, but one that could help propel Superliminal to become the next cult classic game, combining the head-scratching puzzles of Portal with the surreal aesthetic of The Stanley Parable. However, this puts Superliminal at an advantage, as it seems that while the foundations of the game are solid, all a sequel would need is a more fleshed-out and engaging story. While the game excelled in design, reviewers criticized it for being too short with a story that lacked substance. As far indie games go, Superliminal was praised for its ingenious gameplay and surreal design that marked it aside from other games of its genre, even earning itself a nomination at the 2019 National Academy of Video Game Trade Reviewers in the puzzle category. Bring any 3D object into the game and play around with mind-bending perspective tricks.For its debut game, Pillow Castle Games amazed audiences with its release of Superliminal, a puzzle game that takes advantage of optical illusions and forced perspectives to create mind-bending levels that players must overcome. ![]() EXPERIMENTAL WORKSHOP SUPPORT Superliminal features Steam Workshop integration. ![]() His artificial intelligence assistant, however, is having trouble understanding exactly how you’re here at all, and has other plans for you.ĭEVELOPER COMMENTARYWe’ve added an extensive developer commentary throughout the game, so you can learn the secrets and history behind the game’s development.ĬHALLENGE MODEThe overwhelming response from the speedrunning community to Superliminal inspired us to add a new Challenge Mode, which will score you per-level on metrics such as time to finish, grabs, and jumps. MAN VS MACHINEIn this fully-voiced adventure, Dr Glenn Pierce is doing his questionable best to guide you home and out of the dreamscape. What you see isn’t always precisely what you get. Tread carefully as the world slowly unravels around you and subverts your expectations. PERCEPTION IS REALITYExplore a dream world where everything is exactly as it seems. By the time you open your eyes, you’re already dreaming - beginning the first stages of this experimental program. Pierce’s Somnasculpt dream therapy program. ![]() WAKE UPAs you fall asleep with the TV on at 3AM, you remember catching a glimpse of the commercial for Dr. Players need to change their perspective and think outside the box to wake up from the dream. Puzzles in this game give you a sense of the unexpected. ![]() Superliminal is a first-person puzzle game based on forced perspective and optical illusions. ![]()
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